Civil 3D Survey Imports: My Clean & Reliable CAD Process
- Nick Pollard
- Nov 11
- 2 min read

Ever wonder why some projects flow smoothly from survey to design while others feel like a fight the whole way through?
Over the years, I’ve refined a process for importing survey data into Civil 3D that keeps everything clean, predictable, and ready for design almost immediately. A lot of it comes from field experience, trial/error, and learning from pros like Jeff Bartels who emphasize clarity and structure right from the start when it comes to using CAD.
Here’s the workflow I follow on most of my projects:
1. Start With a Clean CAD Template (MMCD by Default)
Unless a client provides their own standards or custom templates, I always begin with a drawing setup based on MMCD layer and style standards. This gives me: Predictable layers, consistent lineweights, reliable point/figure styles and naming conventions engineers expect.
This alone prevents a ton of downstream confusion.
2. Review the CSV File and Point Groups Before Bringing Anything In
Before I even load the data in CAD, I like to open the CSV in Excel or Google Sheets to quickly understand:
The file format (PNEZD, PENZD, etc.)
Whether descriptions are clean
If there are any obvious typos
The general distribution and variety of collected points
Any points that look out of place
This gives me an early “sense” of the dataset before Civil 3D touches it.
Once in Civil 3D, I confirm:
Coordinates system is set properly
No duplicated points
Proper point descriptions
Elevation accuracy
Coding structure
A clean CSV + a clean point group = a clean surface.
3. Import Survey Data Through the Survey Database
Never through “Insert.”
Using the Survey Database ensures:
Proper linework creation
Automated point/figure styling
Correct handling of coordinate systems
No stray blocks or rogue layers
It keeps everything structured and audit-friendly.
4. Build Figures Using Intelligent Codes
Once figures generate, I review:
Breaklines
Edges of pavement
Top/base of banks
Lot and ROW lines
Utilities
A few early coding tweaks can save hours of cleanup. (And yes — Jeff Bartels has drilled this mindset into most of us.)
5. Build the Surface Only After Everything Checks Out
I add breaklines last, rebuild the surface, and run a quick QA for:
Spikes
Flat spots
Connectivity gaps
Incorrectly coded points
A reliable surface early on makes the rest of the project flow smoothly.
6. Deliver a Drawing That’s Truly “Ready for Design”
When I hand off a base plan, it’s: MMCD-compliant (unless client standards override), fully organized, properly styled, consistent layer standards, surface-ready and no cleanup required.
Engineers appreciate starting with something clean and dependable.



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